package pathfinding
{
	import flash.geom.Vector3D;
	public class Punkt
	{
		public var id:int;
		public var x:Number;
		public var y:Number;
		public var z:Number;
	
		public var wektor:Vector3D;
		
		
		
		public function Punkt(id:int,x:Number,y:Number,z:Number)
		{
		this.id=id;
		this.x=x;
		this.y=y;
		this.z=z;
		this.wektor=new Vector3D(x,y,z);
		}
	}
}